impl_vec!(AccessibilityAction, AccessibilityActionVec, AccessibilityActionVecDestructor, AccessibilityActionVecDestructorType, AccessibilityActionVecSlice, OptionAccessibilityAction);
/// For more details, see the [MSDN Role Constants page](https://docs.microsoft.com/en-us/windows/winauto/object-roles).
/// See the [MSDN State Constants page](https://docs.microsoft.com/en-us/windows/win32/winauto/object-state-constants) for more details.
impl_vec!(AccessibilityState, AccessibilityStateVec, AccessibilityStateVecDestructor, AccessibilityStateVecDestructorType, AccessibilityStateVecSlice, OptionAccessibilityState);
#[must_use] pub const fn create(label: AzString, current_value: f32, min: f32, max: f32) -> Self {